I wish it was better at less than 4 players. It is a great game. I very much enjoy that it relies heavily on the players' own interpretation and imagination to keep things fresh.There are a ton of vision combinations and vision cards in general that even the "ghost" will feel engaged and challenged.Its very well thought out for a casual game. I wouldn't expect it to last long with veteran gamers though. Fun the first half dozen times even for vets tho.No regrets!Beautiful art and really fun to play!As old fans of Monopoly and Settlers of Catan, I wanted to try something new with my family. I spent 3 hours watching reviews/rules of 30+ games in YouTube and decided to give this one a shot.It's great for groups who:• Like to talk and communicate and strategies.• Enjoy burning calories on creativity and thinking.• Want to chill and have fun, rather than strict competitions.• Bonus: wonderful for non-English speakers as the cards don't have any texts. (A big factor for us, that eliminated a lot of other games.)=== Neutral Tips ===• Forget the crews for the first few rounds. Keep it as simple as "one reset of the 7 vision cards per hour."• While it's a co-op game, the negative clairvoyance tokens can be confusing/disheartening to some folks. We made it a rule that when people put the negative (X side) on the table, they mentions "it's just for the points!" since they have 2 to spare in 3 hours.• To avoid the minds getting biased immediately after receiving the vision cards and one person sharing their opinion loud immediately, we put this rule that no one can speak about it until the receiver of the card made his/her decision first and/or 30 seconds are passed.• When it comes to verifying the guesses with the ghost during the round one, we had one player (captain of the team) put finger on the pieces and look at the ghost. It made communications much easier and clearer.• It's hard to find the "up" side of the cards when the ghost hands them to people. The trick is to look at the back side of the card -- the castle being up is one side only.=== Pros ===• It's a co-op game, so it's perfect for family/fun gatherings.• The fun on each side of the game (ghost, or detectives) is different. That makes you enjoy being on either side and don't get bored.• No English text is a great fit for people who want it to be this way.• Graphics are great!=== Cons ===• Rules could be more clear. I still don't know whether clairvoyance tokens should reset at the beginning of the fourth round or at the end of it. (At the beginning means 3 round in total for reset. So average of more than one should be spent per round, which is kinda a lot.)• The counters of the clairvoyance tokens (which determine how many vision cards can be seen in phase 2 by each player) are hard to position and move. I think a better physical design (maybe some lanes?) could really help.• Looking at the game and its progress holistically, I think the objective and the connection between the two phases could improve. You will realize it after playing at least five to ten games. During the first phase, almost everyone gets to two cards for phase two on average. And the thing is, in the second phase sometimes seeing the third can adds more to the confusion (in the first four games we played, people with two cards guessed better than people with three cards, in fact!) So, win/lose result boils down to just phase two which is just one vote. I think ignoring this fact can help you enjoy the game more, but it worth thinking about and wishing the game developers come up with more coherent and connected game play, than just one single vote.Before we bought the game, we played it with friends who explained it to us. This is a great game with creative friends that like to use each other's quirks, likes/dislikes, and thought processes to be successful.We tried this game with our parents (my husband and I) and we found it can be hard to explain and demonstrate without breaking/curbing some of the rules. Not a big deal, just worth noting if you're trying this out with newer/older people that you might not know super well.Worth looking at YouTube demos beforehand if you can.We bought this to play with me, my husband and our 8-year-old daughter for Halloween during the COVID lockdowns. We loved it and have played several times since!The game pieces are beautiful and very nice/sturdy quality. They definitely feel like they live up to the price of the game. I also really love that everything has a particular place in the box, so you can put everything back very neatly -- which helps keep the pieces in beautiful condition, and avoids the frustration of figuring out how to cram it all back in and shut the box.The instruction book is very detailed (which I actually love!), and will take some time to read all the way through. The only person who really needs to read it though is the "ghost". Their role is the most complicated, but still not hard once you've played it through once. There are also a lot of variations on how to play for different sized groups, or to make it more challenging. So far we've only played with three of us. And we did modify the gameplay a little to make it easier for our 8-year-old.The game is sort of like Clue in that you need to figure out the who, where, and how of someone's death. In this case the "ghost's" death. One player plays the ghost, and they are not allowed to speak at all during the game. They communicate through giving other players cards with these really random images on them. The players need to use those cards to try to interpret what the ghost is trying to signal to them. They could be trying to tip the players off with the colors in the card, or some shape, or a particular image or theme. It might be that the person they're trying to help ID is wearing a hat and there's a person wearing a hat in their card. Maybe the location was in the kitchen and there is food somewhere on the card. The thing is there's a ton of other stuff on each card too, so it can be very easy to misinterpret what the ghost is trying to communicate. And the ghost isn't supposed to give any facial expression or other indication of whether you're on the right track until the end of the turn when they merely confirm or deny your guess.We have played it with all three of us being the ghost at different times. It is really interesting (and challenging) to have to get into the mind of the person playing the ghost and try to interpret what they might think is meaningful. Even "worse" the other players can talk to each other, and even help each other try to interpret it. Which sometimes helps you figure it out, and other times you're sitting there as the ghost thinking "don't listen to him! He's wrong, and you were on the right track!" but you can't say anything. Which keeps it interesting and engaging no matter what your role.The game has endless playability, especially if you change up the players. After a while, you can start to get a sense of what kinds of clues certain players tend to focus on (for instance, my daughter focuses a lot more on the colors or bigger images, whereas my husband gets ridiculously nuanced). But even then, we love playing it, and every game is different.Once you figure out how to play the game, it’s very enjoyable in a new sort of way. I really like how you have to guess what card is yours based on illustrations picked out for you. I found it to be very creative as well as team building.This is such a great game, I have played a few times and all of the people we have played with have wanted to play again straight away. The set-up takes a bit of time the first time you play but after that it is very straightforward. The most enjoyable aspect is being able to work as a team and discuss the clues, or to play as the ghost for a completely different challenge. Great game & I would definite recommend. We also downloaded the 'soundtrack' and downloaded an app soundboard of spooky sounds which added to the atmosphere!I think you can say that Mysterium is Cluedo (aka Clue) with a supernatural twist. The game has a lovely presentation and the theme chosen is carried throughout the game. Setting the game up, as the "Ghost" can be a bit difficult the first time but totally worth the effort once the game gets going. Cooperation among the players playing as "Mediums" is encouraged. The player playing the Ghost dealing out clues, cannot communicate with the other players verbally but only via the vision cards that make part of the game. Overall a fun game, highly recommended.Overly complicated setup for relatively simple but not particularly engaging gameplay. The actual decision on which combination of cards is the culprit combination comes near the end of the game when the “ghost” basically gets to pick what they want. Extremely clunky. We all agreed that if we played it again it would probably be a faster game that we’d better understand but we also all agreed that it wasn’t enjoyable enough to play again! Waste of money.The Game board and pieces are quality and I especially like the box that accommodates all of the pieces in place nicely.Played this with my wife and 12 year old daughter. Tried to download the music with link /QR CODE but it didn’t work.A little disappointed that the gameplay isn’t a little more sophisticated and be prepared for long set up and head scratching sessions trying to understand the rules.Once you get your head around it - this is Cluedo - 6 weapons, 6 characters and six rooms to choose from. Rather than using elimination, you try to guess who, where and how from abstract cards. The cards are selected by the ‘ghost’ but are really so abstract that it’s quite tricky to match the card to the clue.This game plays better if you make it atmospheric, I knocked once for yes on a correct guess, turned the lights down, even get a candle or two.A Good quality, long set-up version of Cluedo with a twist. Is it worth the money or effort? Not so sure.The premise of the game is to use a picture to suggest a clue but this simply does not work as a satisfactory game. Spent a long tedious frustrating stressful hour setting up while everyone waited and then time to play. It took a couple of minutes to get how the game was supposed to work but it just doesn’t. No one could see how a clue could work and even if it did if that was the game then it was just not going to be fun. Packed back into the box and probably won’t be coming out again. Waste of time.